accumulate values from an LFO/trigger/pulse/curve - speed node

 use case - you have a pulsing signal and wish to use this value to step through a video

So here is an LFO, set to Pulse mode. I've put a Trail in to visualise it, but it's not really necessary.

The Speed node is what accumulates the value we're interested in. You could add a lag to your pulse for nicer ease-in style effects. The output of the Speed node here is being used to control the "Cue" parameter of the Movie-In. You'll want to adjust the values of your pulse according to the cue point "units" you're using. By default it is set to %, so perhaps you only want each pulse to increment by 5% of the overall clip length each time. You can also set this to seconds and a bunch of other units...



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